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Rhyme and Rhythm: Clap, Join In and Learn a Rhyme by Heart
Learn rhyme and rhythm by hopping a frog across rhyming lily pads, clapping beats, joining in with the Gingerβ¦
Homes Around the World: Build Homes in the UK and Kenya
Learn how homes around the world suit their weather by building a rainy UK cottage and a sunny Kenyan home, tβ¦
Year 2 Spelling Rules: Explore Spelling Village with Quill
Learn the Year 2 spelling rules, from silent letters to -tion and homophones, by sorting, building and fixingβ¦
Parenthesis: Brackets, Dashes and Commas on a Word Train
Learn how to use parenthesis with brackets, dashes and commas, then add extra information to sentences by couβ¦
Year 1 Handwriting: Trace Letters and Digits with Poppy
Learn Year 1 handwriting: hold a pencil well, start each letter in the right place and form capitals and digiβ¦
Joined Handwriting: Learn the Joins with Loopy the Pencil
Learn joined handwriting with diagonal and horizontal joins, which letters stay unjoined and how to write neaβ¦
Possessive Apostrophes: Fix the Signs in Apostrophe Town
Learn possessive apostrophes for one owner and many, like the girlsβ coats and the childrenβs coats, by labelβ¦
Year 5 and 6 Spelling Words: Sail the Spelling Isles
Learn the 100 Year 5 and 6 spelling words using word roots, word origins and memory tricks, then type them inβ¦
Micro-organisms: A Microscope Adventure in the Tiny Life Lab
Learn what micro-organisms are and how living things are classified, by zooming in on bacteria, yeasts and moβ¦
Pitch and Volume: A Sound Lab Adventure with Echo the Bat
Learn what changes the pitch and volume of a sound by plucking strings, tuning drums, ordering pan pipes andβ¦
Day and Night: Spin the Earth to See Why the Sun Moves
Learn why we have day and night and why the Sun seems to cross the sky, by spinning the Earth and following oβ¦
Inheritance and Variation: Puppies, Twins and Family Traits
Learn about inheritance and variation: why offspring are the same kind as their parents but not identical, byβ¦
Algorithms for Kids: Program Bop the Robot in Robo Town
Learn what an algorithm is and why robots need precise instructions, then program Bop the robot and predict wβ¦
If and Else in Coding: Make Choices with Bit the Robot
Learn how if and else let a program make choices, then build, run, predict and debug block programs with Bitβ¦
Debugging Simple Programs: A Bug Hunt with Beep
Learn debugging simple programs: build routes for Beep the garden robot, then test them, find the step that gβ¦
Sequences and Loops: Code a Robot and Squash the Bugs
Learn how sequences and loops make programs work by coding Beep the robot across a grid, predicting his movesβ¦
Variables in Coding: Build Scores and Timers with Bit
Learn how variables in coding store scores, timers and names, then use set, change, loops and if blocks to buβ¦
Parts of a Computer: Look Inside with Byte the Robot
Learn the parts of a computer and what input, output, the CPU, memory and storage do, by sorting devices, savβ¦
Odd and Even Numbers: Pair Up Puffins with Pip
Learn to spot odd and even numbers using pairs, the 2 times table and the ones digit, by pairing puffins in bβ¦
Roman Numerals to 1,000: A Roma Town Quest with Octavia
Learn to read Roman numerals to 1,000 and recognise years like MMXXVI by splitting numerals into chunks and sβ¦
Negative Numbers: Counting Below Zero with Pip the Penguin
Learn what negative numbers are, read temperatures below zero and count through zero, helping Pip the penguinβ¦
Factors, Multiples and Primes: A Number Isle Adventure
Learn to find common factors, common multiples and prime numbers by planting flower beds, timing lighthouse fβ¦
Place Value to 10 Million: A Space Mission with Digi
Learn place value to 10 million: read, write, compare and order big numbers by building millions on a chart aβ¦Show more 24 of 194