3, 4 and 8 Times Tables: Ozzy's Times Table Island
Learn the 3, 4 and 8 times tables and their division facts by building trike wheels, doubling turtle flippers and solving puzzles with Ozzy.
- Ages 7–8
- About 45 min
- Some thinking
- Calculation
Learn the 3, 4 and 8 times tables and their division facts by building trike wheels, doubling turtle flippers and solving puzzles with Ozzy.
Year 3 maths · 1
Year 3 maths · 1
Year 3 maths · 1
Year 3 maths · 1
Year 3 maths · 1
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What the chapters cover in the national curriculum in England:
3, 4 and 8 Times Tables is an interactive maths game that helps children aged 7–8 learn the 3, 4 and 8 times tables and the division facts that go with them, as set out in the Year 3 national curriculum.
Ozzy the octopus guides players around an island. They count trike wheels in 3s, double the 2 times table to make the 4s, then double the 4s to make the 8s. Along the way they spot patterns, such as the digits of every 3s answer adding up to 3, 6 or 9, and see that 3 × 4 gives the same answer as 4 × 3.
Later, children pack pearls into boxes to see division as the inverse of multiplication, build fact families such as 4 × 8 = 32 and 32 ÷ 8 = 4, and use their facts to solve missing number puzzles and word problems.
The easiest way is to double a number and then double it again, because 4 is 2 × 2. For example, double 7 is 14 and double 14 is 28, so 7 × 4 = 28.
Every 8 times table answer is double the matching 4 times table answer, so children can build the 8s from facts they already know. For example, 6 × 4 = 24, and double 24 is 48, so 6 × 8 = 48.
Yes: add the digits of any 3 times table answer and you always get 3, 6 or 9. For example, 27 gives 2 + 7 = 9. This is a handy way for children to check an answer, alongside counting on in 3s.
Children in England learn the 3, 4 and 8 times tables in Year 3, when they are 7 to 8 years old. They are expected to know the division facts for these tables too, before moving on to all tables up to 12 × 12 in Year 4.
The game has five chapters, an optional warm-up and a 12-question Treasure Challenge, and takes about 45 minutes to play in full. Each chapter can be played on its own, so children can return to any table they want to practise.
Getting it ready…
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That's all the learning time for today. Great work! Flip will be ready to play again tomorrow.