Reading Retrieval: A Fact Hunt in Scout's Library
Learn reading retrieval skills for Years 3 and 4: pick the right book, use the index, skim, scan and turn facts into notes in a library game.
- Ages 7–9
- About 50 min
- Some thinking
- Reading & Stories
Learn reading retrieval skills for Years 3 and 4: pick the right book, use the index, skim, scan and turn facts into notes in a library game.
Years 3–4 english · 1
Years 3–4 english · 2 Years 3–4 english · 1
Years 3–4 english · 2
Years 3–4 english · 2
Years 3–4 english · 2
See every English chapter in the chapter library
What the chapters cover in the national curriculum in England:
Reading Retrieval is an interactive game that teaches children aged 7–9 how to find and record information in non-fiction, matching the Year 3 and 4 English curriculum. Scout the library mouse guides them room by room through a cosy night-time library.
Players match readers to the right text, such as a recipe, atlas or dictionary, and decide when to read every page or dip in. They look things up with the contents page, index and glossary, then learn to skim (glance at headings to see what each part is about) and scan (hunt for one key word, name or number).
With a hedgehog fact page they find answers, prove them from the words and find and copy exactly. Finally they write short key-word notes, fill a fact file and label a diagram, then try a ten-question challenge.
Retrieval means finding information that is written in a text and using it to answer a question. Children look for the exact words that give the answer, rather than guessing or using what they already know.
Skimming is a quick look over a page, often at the headings, to see what each part is about. Scanning is searching for one particular word, name or number to find a detail.
An index lists topics in alphabetical order with every page they appear on, so you can find information. A glossary explains what tricky words mean. Both are usually at the back of a non-fiction book.
It is written for children aged 7 to 9, in Years 3 and 4. Older children who find retrieval questions tricky can use it too, and an optional warm-up reviews fiction and non-fiction.
It has five chapters, each with an animated introduction and lots of hands-on tasks, plus a ten-question challenge at the end. Playing everything takes about 50 minutes, and children can pick any chapter.
Getting it ready…
Great work on chapter 1! To open the next chapters, ask a grown-up to take a look.
To play this game, ask a grown-up to take a look. There are lots of free games you can play right now too!
Create a free family account and your child can play every chapter of every game for 7 days, with no card needed. Their progress is kept. After that, the free plan is free for ever, and membership is £6.99 (about $9.35) a month if you'd like to keep every chapter.
That's all the learning time for today. Great work! Flip will be ready to play again tomorrow.