Chapter library
Every chapter of every game, with what it teaches. Find the one your child needs, from "why do prices go up?" to telling the time, and open it directly.
16 chapters in 3 games
Pitch and Volume: A Sound Lab Adventure with Echo the Bat
Light & Sound Β· Year 4 Β· Members (chapter 1 free to try)
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Chapter 1: Pitch: high and low sounds
- Can explain that pitch means how high or low a sound is, and that fast vibrations make high sounds and slow vibrations make low sounds
Year 4 science
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Chapter 2: Pitch and size: long, short, big and small
- Can predict that longer or bigger objects make lower sounds, and shorter or smaller objects make higher sounds
Year 4 science
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Chapter 3: Pitch: tight or loose, thick or thin
- Can explain that tighter or thinner strings and drum skins make higher sounds, and looser or thicker ones make lower sounds
Year 4 science
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Chapter 4: Volume and the strength of vibrations
- Can explain that the volume of a sound depends on the strength of its vibrations: stronger, bigger vibrations make louder sounds and gentle, small vibrations make quieter sounds
Year 4 science
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Chapter 5: Pitch or volume? Using both patterns
- Can tell whether a change to a sound changes its pitch or its volume, and change each one on purpose
Year 4 science Year 4 science
High and Low Notes: Climb Pitch Hill with Lark
Music Β· Years 1β2 Β· Members (chapter 1 free to try)
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Chapter 1: High and low sounds: hearing the difference
- Can hear whether a sound is high or low, even when it is loud or quiet
Years 1β2 music
Open chapter Free taster -
Chapter 2: Notes going up, down or staying the same
- Can hear when notes go up, go down or stay the same
Years 1β2 music
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Chapter 3: Copying and reading high and low patterns
- Can copy a short pattern of high and low notes, and match it to dots drawn higher and lower
Years 1β2 music Years 1β2 music
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Chapter 4: Listening for high and low in music
- Can listen carefully to music and say when it is high or low, and when it climbs up or falls down
Years 1β2 music
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Chapter 5: Making music with high and low sounds
- Can choose high or low sounds to fit an idea, and make a short tune that goes up or down
Years 1β2 music
Instruments of the Orchestra: Build It, Then Conduct It
Music Β· Years 3β6 Β· Members (chapter 1 free to try)
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Chapter 1: Open the curtains
- Can name the four families of the orchestra: strings, woodwind, brass and percussion
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Chapter 2: Build the strings
- Can explain how each family makes sound: bowing or plucking, blowing, buzzing lips, or hitting and shaking
- Can explain that bigger instruments usually play lower notes, like the double bass and the tuba
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Chapter 3: Build the woodwind
- Can explain how each family makes sound: bowing or plucking, blowing, buzzing lips, or hitting and shaking
- Can explain that bigger instruments usually play lower notes, like the double bass and the tuba
- Can recognise instruments such as the flute, oboe, trumpet and timpani by how they look
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Chapter 4: Build the brass
- Can explain how each family makes sound: bowing or plucking, blowing, buzzing lips, or hitting and shaking
- Can explain that bigger instruments usually play lower notes, like the double bass and the tuba
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Chapter 5: Build the percussion
- Can explain how each family makes sound: bowing or plucking, blowing, buzzing lips, or hitting and shaking
- Can tell tuned percussion, which can play a tune, from untuned percussion
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Chapter 6: Conduct your orchestra
- Can name the four families of the orchestra: strings, woodwind, brass and percussion
Chapters open in the game. Newer games go straight to the chapter; for older ones, a note says which chapter to choose. Members-only games have their first chapter free to try.